Carpeting Hi-Res procedural material - 3DOcean Item for Sale

Carpeting Hi-Res procedural material

by maratshevchenko

Carpeting procedural Vray material with light spots. With Hi-Res 5000×5000 textures

Over time, the carpet is older. Items that are on it stood a long time left on it the light areas. This is due to the low level of use of these sites. This material allows you to automatically draw spots around the objects using vray dirt map and my dirt radius map.

You don’t have to move UVW Map. Just open carpeting material, assign material to your floor, set UVW Map modifier to you object and click ‘Use real-world mapping’. Thats all, render it!

$7

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File Types Included
3ds max 2009
Item Attributes
Created 22 July 10
Bitmap Textures Yes
Tileable? Yes
Procedural Textures Yes
Animated? No
Material and Shader Files Included 3ds max 2009