A bio gun coming in several poly counts. There is a high poly, a medium poly which is under 5000 tris, and a low poly that is under 1000 tris. There is also a high poly that uses max’s built in glow materials. All models use the same texture maps for ease of use. Textures are 2048 by 2048 targas for diffuse, specular, bump, normals, and self illumination. You get the textures along with a .max file, and .fbx and .obj exports of the models not useing the built in glow.