Concrete Shader A

[ 97 Bitmap and Procedural Based Shader ]

97 Color map/Specular Color 97 Diffusion map 97 Reflection map 97 Bump map 97 Displacement map

Seamless 4096*4096 tif images and c4d file (R15) Map can be layered with procedural effects Map can be used with any Soft supporting Displacement Map

Render with matprev_env.hdr from c4d materialpreview folder

IBL, GI and AO Render


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