Particle Wood Shader

[ 1 Bitmap and Procedural Based Shader ]

2 Color maps and 26 Color variations 1 Specular Color map 1 Diffusion map 1 Reflection map 1 Bump map 1 Displacement map

Seamless 500*500 tif images and c4d file (R15) Map can be layered with procedural effects Map can be used with any Soft supporting Displacement Map

Render with matprev_env.hdr from c4d materialpreview folder

IBL, GI and AO Render


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