Wood Shader B

[ 30 Bitmap and Procedural Based Shader ]

330 Base Color map/Specular Color 230 Diffusion map 230 Reflection map 230 Bump map 230 Displacement map

Seamless 40964096 tif images and c4d files (R15) Map can be layered with procedural effects Map can be used with any Soft supporting Displacement Map

Render with matprev_env.hdr from c4d materialpreview folder

IBL, GI and AO Render


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