For all persons,teams and companies who dont have acess to 3d model creators or have the skill to create their own 3d models.
This is the DungeonPack1.0
DungeonPack1.0 is created for game designers that wants an easy way to create high detailed enviroment without the knowledge of 3d modeling. all that is needed to create a enviroment with DungeonPack1.0 is common knowledge about design ( 3d file formats, 2d file formats and some kind of game engine, doesn’t matter if it is your own game engine or another game engine like udk or unity).
the pack contains various tile based 3d enviroment structures such as dungeon walls,roof,floor and so on. there is also cave tiles in plenty of shapes that gives the user total control of how the evnrioment in the game should look like and how the levels will be designed.
The tile based models comes in all shapes possible for good looking game design. examples of tiles is, right corner, left corner, straight, dead end, quad tile, and so on.
If the user are familiar with 3d programs such as 3dsmax and maya. he/she will be able to import the models and make changes if they feel for it.
This Pack gives all game designers plenty of opportunities to achieve goals otherwise not possible without 3d artists.It is easy to get started and easy to achieve good results.
in the package: Walls,floor,roof for house,castle,basement levels
Cave system for underground levels.
Fantasy props: Chest, torch, boxes, trapdoor, door, bookshelf, books, bottle, beds and bedcovers, fountain blue and red, long chains short chains, bars, chandeleir, candle, bricks and small stones,
The package also includes a plank model that you can use to create tables, stairs, seams between tiles and much more.
DungeonPack1.0 *note the polygon and verticies count is different depending on object.
Textures come from free stock sources and Spiral Graphics – more information in the included textfile.
Credit: Mikaela Grundin and Daniel Lindblom