Abat-jours, 3 lamps (PBR materials, UV-unwrapped)

Abat-jours, 3 lamps (PBR materials, UV-unwrapped)

3 Game-ready, PBR, UV-unwrapped, abat-jours lamps 3D Models, with PBR materials and non overlapping UV Layout maps provided in the package.

Made in Blender 3D (Cycles materials) and in 3D Studio MAX 2012 (V-Ray Adv 2.30.02), then exported to other formats; rendered in Cycles (Blender 3D 2.77).

Formats included: 3DS, FBX, OBJ; scenes: 3D Studio MAX 2012 (V-Ray Adv 2.30.02 materials), BLEND (Blender 3D 2.77 Cycles materials with a PBR Shader, colours); other: png with Alpha (non-overlapping UV layout map); NO textures.

3 Objects (mesh), 4 PBR Material (both in Blender Cycles and 3D Studio MAX V-Ray scenes), UV unwrapped (non overlapping UV Layout map provided in the package; see preview images); NO Textures.

PBR colours provided for each Material in the package; channels: Base Color (Diffuse / Albedo), Metallic, Roughness, Normals, Ambient Occlusion; main render made in Blender 3D + Cycles using these PBR colours and/or textures with a Material Node scheme provided in the blend scene see preview images.

UV Layout maps resolutions: 1024×1024.

Polygonal meshes, 20164 vertices, 20316 faces (40296 triangles) (total amounts).

IMPORTANT Main rendering made in Blender 3D + Cycles using an HDR Environment Texture Image which is NOT provided in the package!

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