Architectural Ornament vol. 01
Archives contains Maya and 3ds Max scenes. It also includes some additional formats (obj, fbx, dae, 3ds) Ornaments were modeled in Maya 2016 and rendered in mental ray 2016 with default Lambert material. Also scene renders fine in 3ds Max 2010 with VRay 1.5 (see the images above). Model contains only quad polygons, no tris, no n-gons. Every element is UV-mapped. Scenes in Maya and 3ds Max are organized into groups, layers and selection sets.
HDRI – 1500×750 *.hdr
Files: Maya scene *.ma 3ds Max scene *.max 3ds format model fbx format model dae format model obj format model