Metal bar stool with leather seating.
MODEL Stool consists of 6 editable poly objects, which are linked and grouped together for convenient use. Sharp edges are chamfered. Model is not aplicable to subdivision. All objects are unwrapped with non overlapping UV coordinates. Model is made of quads and triangles. No N-gons were used. Quads – 94%, triangles – 6%.
MATERIALS Materials are prepared for Corona, Vray and Scanline renderers. Scanline scene has only basic materials and will NOT render the same as in preview images. FBX file has simplified materials and may require significant rework after import. OBJ file has very basic materials or no materials at all.
TEXTURES Model comes with 7 high quality textures. Texture resolution is raging from 1600×1600 to 3000×3000. Most textures are in losseless PNG format. Textures are collected in one archive and are delivered in separate file.
SCENE Model is scaled to proper real world dimensions. Scene units are in cm. All objects, materials and textures are properly and uniquely named. All transformations has been reset and model is placed at scene origin [0, 0, 0 XYZ]. All texture paths are set to relative.
FILE FORMATS 3ds Max – Corona 3ds Max – Vray 3ds Max – Scanline FBX OBJ
GENERAL Modeled in 3ds max. Preview images are rendered with Corona renderer. Turntables are rendered with Marmoset Toolbag. Render scene is not included.