Individually scanned bark chips used in our own studio for a project which required these elements. Can be used for detail shots and photorealistic renders, still and animation.
Scene file contains a hidden preset for scattering objects using iToo Forestpack, Lighting and HDRI within. Objects are quads. All assets modeled in real-world scale – cm.
Diffuse maps: 40964096 Normal and bump maps: 20482048 Polygons: 355,794 Vertices: 242,553 Non-Overlapping UVs
All preview images were rendered with Corona. Floor texture not included (it ships with Corona 1.7 Material Library)