3DOcean
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binocular

binocular

This is the type of binocular you buy in a first market. Your child cries for it, because its good looking, so you buy it, its also cheap. but you know deep inside, its made by an unknown chinese manufacturer :-)

The model was made in 3ds Max, painted in Substance painter, and the textures were exported back for V-ray. The renders were made with V-Ray. There is two type of textures i exported from Substance Painter

-PBR metal roughn (base color,height,roughness,metallic,normal,opacity) - Vray preset ( diffuse, glossiness, height, ior, normal, opacity,reflection) (textures resolution are 4k, and in png format)

I also included the substance painter SPP file in the pack, for easy changing, tweaking, or just change the export presets.

- real world scale - centered at 0.0.0 - UVW : everything unwrapped correctly

I hope you like it.

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