This is a 3d scanned model made with photogrammetry technique in our own custom built 3D scanner equipped with Canon 200D cameras. This scan was processed through Reality Capture and retopologized automatically via ZRemesher within Zbrush.
This is a true size and detailed model of cob of broccoli. The product is ready for immediate use in architectural visualisations, for further render and detailed sculpting in Zbrush.
The product is ready for immediate use in architectural visualisations, for further render and detailed sculpting in Zbrush.
Technical characteristics: digital double scan model; fully quad topology; edge Loops based; ready for subdivision; sufficiently clean; PBR textures 8K diffuse, normal, specular maps; non-overlapping UV map.
Download package includes Cinema 4D project file with Redshift shader, as well as OBJ, FBX files, which are applicable to 3ds Max, Maya, Unreal Engine, Unity, Blender, etc. All the textures you may find in Tex folder, included into the main archive.
BONUS: in this package you will also get a high-poly (.ztl tool) clean and retopologized automatically via ZRemesher 3d model in zBrush, thus you’ll be able to make a super-cool editing of the purchased product.
ABOUT US: we are photogrammetry studio based in Kyiv, passionate about 3D world. We do full body scanning, 3D scanning for VFX and Gaming, as well as post-production, including model clean-up and rigging, hair and clothes reconstruction and simulation, deep PBR texturing, set of expressions ready for blending. Most of all we love to create a character from scratch. We transform your idea into high quality animation-ready 3D model with PBR texture set. So stay tuned and follow us!
More scans released every week!