Cutlery 5 Item Set

Cutlery 5 Item Set

High detailed photo-realistic 3D model of classic style cutlery 5 set. The model is completely UV-mapped and smoothable, made with 3ds Max 2011 and V-Ray 2.40.03.

  • Model was made with clean topology based on loops and quads.
  • Support edges are provided to retain model’s shape after subdivision.
  • Model provides level of details enough for close-up renders.
  • Objects, groups, materials, textures in a scene have unique and meaningful names.
  • Model has real world scale (system units – cm).
  • Base of model was positioned at the World Origin (0,0,0) just above the grid.
  • Model provides clean non-overlapping UVs.
  • Two *.max files are provided: for V-Ray render and Scanline render.
  • File formats: 3ds Max 2011, Maya 2011, Cinema4D R13, 3DS, OBJ, FBX, DWG.
  • Along with model only file, .max scene is provided which includes cameras and lighting setup used to render preview images and turnarounds.
  • The model is completely ready for visualization.
  • All previews were rendered in 3ds max with V-Ray render engine using mesh subdivision level 2.
The following formats are included in the pack:
  • .max (3ds Max 2011, V-Ray 2.40.3 render)
  • .max (3ds Max 2011, Scanline render)
  • .mb (Maya 2011 (Binary), Maya Software render)
  • .c4d (Cinema 4D R13, default render)
  • .obj (Wavefront Technologies)
  • .fbx (Autodesk FBX version 2013.3)
  • .3ds (3D Studio)
  • .dwg (AutoCAD 2000)

.OBJ, .FBX, .3DS, .DWG were exported straight from 3ds Max.

Polygon count:
  • Salad Fork: vertices-734, quads-732.
  • Dinner Fork: vertices-734, quads-732.
  • Dinner Knife: vertices-538, quads-534.
  • Soup Spoon: vertices-610, quads-608.
  • Teaspoon: vertices-610, quads-608.

No tris or ngons.

Model dimensions:
  • Salad Fork: W=2.9cm, L=18.2cm, H=1.7cm.
  • Dinner Fork: W=2.7cm, L=19.7cm, H=1.8cm.
  • Dinner Knife: W=2.6cm, L=22.5cm, H=1.0cm.
  • Soup Spoon: W=4.5cm, L=18.3cm, H=2.1cm.
  • Teaspoon: W=3.9cm, L=16.6cm, H=1.9cm.
  • Materials: YES, procedural Chromium.
  • UV map: YES, non-overlapping.
  • Textures: NO.