3d model decor branch dry magnolia.
created Blender Version 2.79 (used shader Principled BSDF)
Blender scene – cycles render (render preview images). Unit presets – metric.
Geometry: Polygonal only Quads
subdivision level – Vertices:96912, Polygons:95245
Objects UV mapping (mixed).
_ objects 3d scene _
1. name:(branch), number of seats:(1), material (1), map:(diffuse, normal-map)
2. name:(pot), number of seats:(1), material (1), map:(base-color, normal-map, metallic, roughness)
_ textures _
2048×2048 – number of seats:(6)
_ All formats _
*FBX, *OBJ formats has a very basic materials this models may have a different result then advertising images.
Materials will need to be recreated and textures reapplied for exchange formats.
3ds MAX 2016 (corona render 1.3)
Unzip the file and textures into a shared folder.