- High quality polygonal model – correctly scaled accurate representation of the original objects.
-The objects and materials are logically named for ease of scene management. - No cleaning up necessary, just drop model into your scene and start rendering. - No special plugin needed to open scene. -No multi_sub object - Model have coordinate (0,0,0) -Model resolutions are optimized for polygon efficiency (in 3DS MAX the meshsmooth function can be used to increase mesh resolution if necessary
0 iteration subdivision have 40 000 vertices 41 000 polygons
1 iteration subdivision have 163 000 vertices 164 000 polygons
Hope you like my models