Dessert Knife Fork Spoon Classic Cutlery

Dessert Knife Fork Spoon Classic Cutlery

Photorealistic 3D model of classic cutlery dessert spoon, dessert knife, and dessert cake fork with 3 tines. The model is UV-mapped, smoothable, 3D print ready, made in 3ds Max 2011 and V-Ray 2.40.

Other pieces of this collection:

  • Model’s clean topology is based on loops and quads.
  • Support of edges retains model shape when subdivided.
  • The level of details is enough for close-up renders.
  • Objects, groups, materials, textures have unique and meaningful names.
  • Model has real world scale (system units – centimeters).
  • Base of the models is at the World Origin (0,0) just above the grid.
  • Model has clean non-overlapping UVs.
  • Two *.max files are provided: with V-Ray materials and Standard materials.
  • Along with model only file, .max scene is provided used to render preview images.
  • The model is completely ready for visualization.
  • Each mesh is put in a separate file.
  • 3 levels of mesh subdivision is delivered for 3DS, FBX, OBJ formats: 0, 1, 2.
  • STL files of basic mesh and high-subdivision mesh for exchange with CAD applications and for 3D printing.
  • Previews were rendered in 3DS Max with V-Ray renderer using mesh subdivision level 2.
File types included:
  • max (Autodesk 3ds Max® 2011, V-Ray renderer)
  • max (Autodesk 3ds Max® 2011, Scanline renderer)
  • ma (Autodesk Maya® 2011 (ASCII), Maya Software renderer)
  • c4d (Maxon Cinema 4D R13, Advanced renderer)
  • 3ds (3D Studio)
  • fbx (Autodesk FBX version 2013.3)
  • obj (Wavefront Technologies)
  • stl (StereoLithography)
  • pdf (User Guide)
  • png (Previews)

FBX, OBJ and 3DS were exported straight from Autodesk 3ds Max®.

Polygon count (3102 vertices, 3096 quads, no tris or ngons):
  • Knife: 1526 vertices, 1524 quads
  • Fork: 922 vertices, 920 quads
  • Spoon: 654 vertices, 652 quads
Model dimensions:
  • Knife: W=2,25cm, L=19,3cm, H=0,9cm
  • Fork: W=2,4cm, L=16,8cm, H=1,7cm
  • Spoon: W=4.0cm, L=17.0cm, H=2.0cm

Materials: YES, procedural; UV unwrap: YES, non-overlapping; Textures: NO


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