I made this model is a paleontological “diplodocus” fossil skeleton. This model is a low-poly models, and for ease of use I made two additional stacking effect, you can put the model used in addition to any occasion closeup. Scene production units using centimeters, and try to keep the original look. Please note that the material of model object using the software provides procedural texture, so there is no texture, and mesh topology optimization modifiers have been used, so it was not neat and clean.
Model formats: .max(3ds max 2010 Scanline/Vray),.fbx(FBX 2013.3 Export Settings), .obj (Multi Format),.3ds(Multi Format) Render settings using 3ds max 2010 and Vray 2.40 If you need other formats you can tell me. Hope you like it ~