Displacement Landscape Shader_001

Displacement Landscape Shader_001

[ 1 Bitmap and Procedural Based Shader ]

Color 1 Displacement map

Seamless 4096*4096 tif image and c4d file (R15) Shader can be overlayed on any other Shader Map can be used with Terrain Mask Shader Channel Map can be layered with procedural effects Map can be used with Displacer Map can be used with any Soft supporting Displacement Map

Render with matprev_env.hdr from c4d materialpreview folder

IBL, GI and AO Render

Displacement_001a NatLum Displacement_001ab NatLum Displacement_001abc NatLum Displacement_001a ArtLum Displacement_001ab ArtLum Displacement_001abc ArtLum

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