Displacement Landscape Shader_006

Displacement Landscape Shader_006

[ 1 Bitmap and Procedural Based Shader ]

Color 1 Displacement map

Seamless 4096*4096 tif image and c4d file (R15) Shader can be overlayed on any other Shader Map can be used with Terrain Mask Shader Channel Map can be layered with procedural effects Map can be used with Displacer Map can be used with any Soft supporting Displacement Map

Render with matprev_env.hdr from c4d materialpreview folder

IBL, GI and AO Render

Displacement_006a NatLum Displacement_006ab NatLum Displacement_006abc NatLum Displacement_006a ArtLum Displacement_006ab ArtLum Displacement_006abc ArtLum

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