Displacement Landscape Shader_008

Displacement Landscape Shader_008

[ 1 Bitmap and Procedural Based Shader ]

Color 1 Displacement map

Seamless 4096*4096 tif image and c4d file (R15) Shader can be overlayed on any other Shader Map can be used with Terrain Mask Shader Channel Map can be layered with procedural effects Map can be used with Displacer Map can be used with any Soft supporting Displacement Map

Render with matprev_env.hdr from c4d materialpreview folder

IBL, GI and AO Render

Displacement_008a NatLum Displacement_008ab NatLum Displacement_008abc NatLum Displacement_008a ArtLum Displacement_008ab ArtLum Displacement_008abc ArtLum

by
by
by
by
by
by