Displacement Landscape Shader_010

Displacement Landscape Shader_010

[ 1 Bitmap and Procedural Based Shader ]

Color 1 Displacement map

Seamless 4096*4096 tif image and c4d file (R15) Shader can be overlayed on any other Shader Map can be used with Terrain Mask Shader Channel Map can be layered with procedural effects Map can be used with Displacer Map can be used with any Soft supporting Displacement Map

Render with matprev_env.hdr from c4d materialpreview folder

IBL, GI and AO Render

Displacement_010a NatLum Displacement_010ab NatLum Displacement_010abc NatLum Displacement_010a ArtLum Displacement_010ab ArtLum Displacement_010abc ArtLum

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