Displacement Landscape Shader_016

Displacement Landscape Shader_016

[ 1 Bitmap and Procedural Based Shader ]

Color 1 Displacement map

Seamless 4096*4096 tif image and c4d file (R15) Shader can be overlayed on any other Shader Map can be used with Terrain Mask Shader Channel Map can be layered with procedural effects Map can be used with Displacer Map can be used with any Soft supporting Displacement Map

Render with matprev_env.hdr from c4d materialpreview folder

IBL, GI and AO Render

Displacement_016a NatLum Displacement_016ab NatLum Displacement_016abc NatLum Displacement_016a ArtLum Displacement_016ab ArtLum Displacement_016abc ArtLum

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