Displacement Landscape Shader_018

Displacement Landscape Shader_018

[ 1 Bitmap and Procedural Based Shader ]

Color 1 Displacement map

Seamless 4096*4096 tif image and c4d file (R15) Shader can be overlayed on any other Shader Map can be used with Terrain Mask Shader Channel Map can be layered with procedural effects Map can be used with Displacer Map can be used with any Soft supporting Displacement Map

Render with matprev_env.hdr from c4d materialpreview folder

IBL, GI and AO Render

Displacement_018a NatLum Displacement_018ab NatLum Displacement_018abc NatLum Displacement_018a ArtLum Displacement_018ab ArtLum Displacement_018abc ArtLum

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