Displacement Landscape Shader_060

Displacement Landscape Shader_060

[ 1 Bitmap and Procedural Based Shader ]

Color 1 Displacement map

Seamless 4096*4096 tif image and c4d file (R15) Shader can be overlayed on any other Shader Map can be used with Terrain Mask Shader Channel Map can be layered with procedural effects Map can be used with Displacer Map can be used with any Soft supporting Displacement Map

Render with matprev_env.hdr from c4d materialpreview folder

IBL, GI and AO Render

Displacement_060a NatLum Displacement_060ab NatLum Displacement_060abc NatLum Displacement_060a ArtLum Displacement_060ab ArtLum Displacement_060abc ArtLum

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