‘Angela’ is a premium grade Digital Figure Sculpture made in ZBrush and is the first model in a soon to be released product collection.
Angela has clean topology for sculpting and posing, all her features are proportioned and shaped to represent grace and beauty without characteristic aberrations found in individuals.
I did not copy her directly from photo reference. I sculpted her from scratch using my life drawing and anatomy notebook. She was built with a sense of construction, anatomy, proportion and naturalism.
This version is a “prototype”, meaning that you may pose her, or remodel her to have certian characteristics for your production needs.
Requires ZBrush 4R5
She also has hair as a sub-tool which is hidden by default, she also has basic poly-paint. Included is my 4 point lighting setup and my sculpting material, which I like to set to 50% grey.