Archive includes files with extensions .max, .fbx, .obj and .3DS. Materials for lamp was created with V-Ray mtl and is exported with materials in obj, archive contains all dirt textures used for create material. In scene you will find 2 object: 1st group – Lamp_24666_Polygons, is created with support loops and not applied Turbosmooth modifier. 2nd group – Lamp_858720_Polygons, on this object was applied Turbosmooth with 2 iterations. First object can be used in scene on background, second object can be used on foreground because are more smooth. In .max file you will find 2 cameras and 2 light that i used for rendering in V-ray.