gate_1….......................9594 .POLYGON. ....................................4860. VERTCES.
model…OBJ.FBX.and BLEND format.
4096 * 4096 texture.
obj,fbx,blend format model.
uv map: gate_1_Base_Color gate_1_Glossiness gate_1_AO gate_1_Normal gate_1_Specular
game ready.