Detailed and High definition. Good enough for close ups.
Modeled and rendered in 3DsMax 2013 and it’s built in Mental ray renderer.
3DsMax 2012, 2011 and 2010 versions are also included. OBJ and FBX formats are included as well.
Named and scaled properly. Group for easy management. 4 Colors are included.
You can adjust the colors using the materiel editor without a hassle. It’s arranged and named properly.
Turbo Smooth is available for you to adjust resolution of model base on your needs.
Two small maps are used for lens and texture of the main frame as below:
Google Glass_Lens: 512×512 Google Glass_Frame: 150×150