This model was realized using 3D Studio Max (version 2014) and Vray rendering engine (version 3.0), so it is optimized for working in this environment.
We can not be held responsible for the use of this model in environments different from the recommended one.
The model is a high poly composed by quads and triangles distributed across the topology in a well balanced way.
The rendering shown was made using Vray materials and scene setup provided in the file MAX (Vray lights, Vray materials and environment for scene setup).
TurboSmooth modifier was applied to the model for achieving the best quality.
The renderer visible in the scene can be obtained just using the native file (.max).
MATERIALS AND TEXTURES:
Textures are from 2048×2048 at 8192×8192.
All textures are in TGA format.
The package includes 2 kind of racing bibs with 3 different colors: -Red -Green -Striped
The package includes two versions of the file: -Default scanline version with standard materials and lights; -VRay version with vray materials and VrayLights;
RIGGING AND ANIMATIONS:
The model is rigged using the standard 3dsmax biped, with the addition of a bone for both the eyes, managed by a “reaction manager” to allow its rotation.
Facial expressions are handled with the morpher modifier.
The scene includes 2 facial morphs: -Wide eyes -Mouth wide open
The package includes 1 animation: -Running
The FBX format included in the package can be used as it is provided, and is not editable. To get a similar quality of rendering images of the gallery, you must set the materials, lights and photo set independently.
For any questions or doubt please feel free to contact us.
Please don’t forget to vote the model. We’ll really appreciate it. Thank you!