3d model halloween decor set.
Сreated Blender Version 2.79
(used shader Principled BSDF in lower versions will not work)
Blender scene – cycles render (render preview images). Unit presets – metric.
Geometry: Polygonal Quads/Tris
subdivision level 0 – Vertices:73774, Polygons:72926
subdivision level 1 – Vertices:24126, Polygons:291638
Objects UV mapping.
The blender scene does not contain modifiers, cameras and light sources. You can easily add and customize everything you need.
_ objects 3d scene _
1. name:(raven_1), number of seats:(1), material (1), map:(diffuse, normal-map,)
2. name:(raven_2), number of seats:(1), material (1), map:(diffuse, normal-map,)
3. name:(candle_glass_small), number of seats:(1), material (4), map:(diffuse)
4. name:(candle_glass_big), number of seats:(1), material (4), map:(diffuse)
5. name:(garland), number of seats:(1), material (2), map:(diffuse)
6. name:(pumpkin), number of seats:(1), number of seats:(1), material (1), map:(diffuse, normal-map,)
7. name:(branch), number of seats:(1), number of seats:(1), material (1), map:(diffuse, normal-map,)
_ textures _
256×256 – number of seats:(1)
1024×1024 – number of seats:(2)
2048×2048 – number of seats:(4)
4096×4096 – number of seats:(2)
_ All formats _
*FBX, *OBJ formats has a very basic materials this models may have a different result then advertising images.
Materials will need to be recreated and textures reapplied for exchange formats.
3ds MAX 2016 (corona render 1.3)
Unzip the file and textures into a shared folder.