Realistic model of a halloween Jack-o-lantern with good mesh topology (no triangles, no ngons). Model has only 1 object with 2 materials: -Halloween_Pumpkin (textured) -Halloween_Pumpkin_inside (no textures) Textures assigned to 1 UV map in textures.zip file: -colormap 2048×2048 (.png RBG 8-bit) -normalmap 2048×2048 (.png RBG 8-bit)
The mesh is made of 7352 quad polygons only. Pumpkin on the preview renders is smoothed by subdivision.
Preview renders are done using blender 2.79 + luxrender 1.7 *halloween_pumkin_luxrender_preview.blend file includes preview scene with packed textures (if you have blender and luxrender 1.7 installed just hit f12) *halloween_pumkin_cycles.blend includes the pumpkin with materials set for Cycles render and packed textures.