Rendered Three-Point studio light setup HDR image.
This is a rendered (by a 3D CG scene) HDR image of a three point studio lighting setup interior scene (the environment simulated by the algorithm and rendered with different exposure values).
The Car Rendering presentation image shows the effect of the Environment-mapped HDRi Texture alone (no Lamps in the scene!) with Intensity / Strength set to 1.0 on a 3D Model with a Car Paint Shader in Blender 3D 2.77 + Cycles Rendering Engine (the scene is NOT included in the package; rendering showed just for presentation purposes, as an example).
Equirectangular, 8k x 2k resolution, 4 exposure stops; formats included: HDR, EXR, 8bit JPEG (see preview).