Honda e 2021

Honda e 2021

  • Features: – Highly detailed exterior and shadow interior. – Model is settled to 0,0,0 xyz axis. – Mental Ray materials and standart materials are included in max rar file. – Real world scaled.(Units in milimeters) – Textures included.(C:\MCT\Honda) Place textures folder in that directory – Suitable for animations and architectural visualizations. – Wheels grouped seperately. – All parts of car and materials named properly so you can easily find which material is for which part of the car. – Body color can be changed.Model color can be different from preview images. – No modifier collapsed (such as meshsmooth) so you can easily set level of detail. – Environment shown on preview renders is not included. Only the model file. – No advanced texturing skill required to modify texturing. Plain and simple texturing.

- Meshsmooth Iteration Level 2 Polygon count : 440472 Vertex count : 454544 - One with high poly and one with low poly (Without Meshsmooth) Highpoly polygon and vertex count : 876202 – 479977 Lowpoly polygon and vertex count : 365128 – 218945 - .One with high poly and one with low poly (Without Meshsmooth) Highpoly polygon and vertex count : 524896 – 454544 Lowpoly polygon and vertex count : 294838 – 193832 - .One with high poly and one with low poly (Without Meshsmooth) Highpoly polygon and vertex count : 444539 – 454326 Lowpoly polygon and vertex count : 189092 – 193636

------Two OBJ Files-----

ATTENTION !!!

Only max file contains standart materials.All other file formats have seperated materials assigned. All file formats include textures.

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