This is a polygonal hood jacket for your Character with Clothilde Tag/Mocca/ Cinema4D or as Wavefront Object for the integration into other 3D-Programs.
Many texture channels are contained. 6 differently colored textures and texture for Bump channel, Diffusion channel, Luminance channel, Reflection channel, Normal channel, Specular Color channel, in the resolution of 4096×4096 px
Additionally there are still 6 Morph objects to animates the hood, one for the material thickness, one to locks the zipper and still one to irons. In addition, they are contained of the Cinema4D in file, them are present as individual objects
You can prove the sleeves, the inside of the hood and the jacket part with separate material that object contains three separate selection for textures.
For your desires you can change the textures themselves easily. There is present the original files as Photoshop/Illustrator with layers and Vector Smart Objects for the seams and details.
jacket: 2290 polygons zipper: 90 polygons fillets: 2×60 polygons
total: 2500 polygons
Much fun with this jacket and if there are questions, please contact me.