Lamp

Lamp

Here is my next 3d model – a simple lamp like you would see in the interior of a home. It has a variety of parts; a stand, a bulb (and the pieces around it), a covering for the top of the lamp, and a wireframe structure inside the covering. There are several basic materials (the extra textures and painting in the preview are also included).

21,338 tris in the entire scene.

Thanks for checking this out!

P.S. I use Blender to do all my animating and 3d modeling. Because of that, some of the extensions don’t export very well (or just don’t import well back into Blender; they might import better into other programs); there are generally a few issues with the formats other than .blend. If you have Blender at all, I recommend just using the .blend file; it’s all set up and everything. – 3DS: Imports with flat shading and without (complete; all the material nodes vanished) materials. The faces are triangulated. – OBJ: Imports without (complete) materials. – FBX: Imports without (complete) materials.

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