A styled 3D lamp modeled in 3DS Max and textured in Substance painter. Files and textures have been tested.
Mesh is modeled into seven pieces which include the bulb, bulb_socket, lamp_stand, power_cord, shade, Shade_brace, and the power switch.
Verts: 12,373 Polys: 11803 Tris: 23674
Comes with: 3DS Max workfile Autodesk FBX Object Obj Substance Workfile Rendered Shots .Zip Texture maps.Zip
EXPERIENCE: Hello, my name is Joshua Davenport and I have been creating within 3D software since 2008. I studied many areas of while earning my degree in Digital Technology & Culture as well as my certificate in Game Studies & Design.
I have experience creating 3D assets for film, console, mobile, and virtual reality platforms.