A game ready long sword. Made in Blender, rendered with Cycles and tested in Unity game engine.
|Uses and Ideas| - This sword could be used as a character’s weapon in a game or animation. - Could be used as a background prop for a medieval setting
|Game Ready| - Asset has been dropped into and tested in Unity - Easy to re-apply texture in game engine
|Mesh Details| - made with polygonal quads only. - low poly and designed for games. - Sub division ready so easy to increase the quality/number of polys.
|Material/Texture Details| - 2K colour texture. Can easily be reduced in quality to save space. - PBR material workflow in Blender only. Materials will have to be re-applied in non-native formats
|Formats| - Files include BLEND, FBX, OBJ, DAE (Collada) - No plugins used
Enjoy the model! Any questions feel free to email me