This is a generic cartoon character low poly base mesh without any facial features.
This base mesh is sure to quickly get you started on a new character model be it for a low poly game or a high poly sculpt project.
Keeping the human anatomy in mind i have kept the topology clean, all quads, Uv unwrapped and rigged.
Symmetrical with the origin point at the center of the grid floor(ready for mirroring)
UV layout is optimized for use in game projects and is for sculpting, texturing, rigging, animation etc.
Model is also suitable for the presentation purpose, infographics slides and design with some quick poses with existing rig.