This product ready for game/realtime use.
This model is not intended for subdivision.
High Quality Low Poly modeled in Blender 2.78 and textured in Substance Painter 2.
The normal map was baked from a high poly model, making this product look very detailed without using many polygons.
- Sketchfab https://skfb.ly/TDNv
- 2048px Textures - PBR Specular/Glossiness maps (.Targa) - PBR Metallic/Roughness maps (.Targa) - PBR Unity Albedo, Metallic/Smoothness, Normal and AO maps (.BMP)
- Ready for Blender and Unity 3D. Also includes FBX, OBJ and DAE formats.
- With this texture sets and formats You can use this model in any render
Render scene/lighting setup is not included.
The main renders and wireframes were done in Blender.