The 3D model was created in real units of measurment on real car base.
- renders were made in Cinema4D R13 using Standard Renderer
- all materials are included
- rendering stuff such as background elements and skymap is not included in the set
- *.c4d file also includes eXpresso tags for correct wheel behavior such as rolling (simply select top object in the hierarchy and move the car forward or backward) and turning (left wheel turn simultaneously to right wheel)
You can easily modify most parts of the 3D model thanks to it’s great flexability. It means for example controling mesh density, changing rims size, shape of rear lights, bumper and so on.