Realistic animated 3d model of Mi-8MTV United Nations
File formats: 3ds Max 2015 (V-Ray 3.30.04), OBJ, FBX
Photoshop file is included. You can easily change livery/camo
Game ready – perfectly fits for Unity and Unreal Low poly Real world scale Units used: cm
ANIMATION (see full animation on Sketchfab)
- Main rotor: blades bend, rotation, pitch, bank, blades switching (static to motion blur) - Tail rotor: rotation, pitch, blades switching (static to motion blur) - Cockpit fans: rotation, switching (static to motion blur) - Side door: closing-opening - Back hatch: closing-opening - Cockpit: anti-torque pedals, collective lever, cyclic, throttle - Wheel gears: stocks, wheels rotation - Pilots: basic actions for controlling helicopter - Lights: NAVI lights, landing lights, top beacon, bottom beacon
- The model has 100% Scale, placed in 0,0,0 coordinates and doesn’t have rotations - Helicopter model has 168 object, 220 bones, 9 helpers - The model has dimensions 2020×2278 x 476 cm (6627×7473 x 1561 inches) - The model contains 209 632 polys 408 477 tris 222 491 verts
- All parts placed in one layer - All parts are fully UV unwraped. No multi-materials or color fills. - All parts and materials have logical names and ready for coding. (no names such as Object001 or Default – 01) - Some identical parts have the same UV coordinates (overlapped). It saves textel resolution and does not influence on Ambient occlusion map (no black spots)
- PBR textures are available for Specular-Glossiness and Metalness-Roughness workflows
Textures (*.PNG):
Material 1 (Fuselage)- Diffuse 8192×8192 - Specular 4096×4096 - Glossiness 4096×4096
- Base color 8192×8192 - Metallic 4096×4096 - Roughness 4096×4096
- Normal 8192×8192 - Ambient Occlusion 4096×4096 Material 2 (Interior and weapon)- Diffuse 8192×8192 - Specular 4096×4096 - Glossiness 4096×4096
- Base color 8192×8192 - Metallic 4096×4096 - Roughness 4096×4096
- Normal 8192×8192 - Ambient Occlusion 4096×4096 Glass- Diffuse 1024×1024 - Specular 1024×1024 - Glossiness 1024×1024
- Base color 1024×1024 - Metallic 1024×1024 - Roughness 1024×1024
- Normal 1024×1024 - Ambient Occlusion 1024×1024 Lights- Emission 1024×1024
Originally created with 3ds Max 2015. No 3rd party plugins required.
Software used: - 3ds Max 2015 for modeling - UV Layout for unwrapping - Photoshop and Substance Painter for texturing - Marmoset Toolbag and V-Ray for rendering
NOT included with the file:
- Light rig/HDRI
Tags: mi-8,mi,mil,mi8,helicopter,aircraft,military,game,ready,rotorcraft,air,transport,war,vehicle,un,united,nations,oon,mi-8mtv,mtv,mi-17