Mk V “Legio” Tactical Helmet (Outlaw)
- Polys: 29 210 - Vertices: 30 201
MAX and FBX files contain V-RAY materials, OBJ file have no materials applied (although all PNG textures packed inside Textures archive)
> 2K Texture maps included: - Base_Color (Diffuse) - Emmisive - Height - Metallic - Normal - Roughness
PLEASE NOTE: -Textures was made in Substance Painter, so theoretically I will be able to create additional texture sets with different shaders (say for Unity, Unreal4 etc), BUT unfortunately, I will not be able to check their quality or make a finished model with the appropriate shaders. At least for now. -Head on the preview is not part of the model. It`s just for demonstration purposes.