136 Mobility Animations: A full set of game-ready, 3D character animations to move your character around a virtual environment. All animations are .fbx format, standard .fbx bone names.
INCLUDING: Idles, Walking, Jogging, Running, Crouching, Turns, Hops, Jumps, Fidgets, Deaths and Transitions.
Allows for movement in four directions with crouches and jumps. Includes three speeds; walk, jog and run, with various strafing and backwards cycles. Also includes idle and turn animations with transitions. Locomotions are included as traveling and in-place loops. Moving Jumps are included as traveling and in-place motion. All idles and transitions have been carefully pose-matched for seamless motion trees. All locomotions are already created as clean one cycle loops; saving space and no need for further trimming. The detailed motion captured transitions to and from Idles and locomotions are a big bonus; adding heightened realism compared to simple blending. A running character slamming on the brakes and checking his balance as he comes to a standing halt is impressive and dramatic. No animation blending was used at all in the video, which includes all animations. Motions were simply played back to back.
STANDS, TURNS, HOPS, JUMPS
Stand_Relaxed_Idle Stand_Relaxed_L_45 Stand_Relaxed_L_90 Stand_Relaxed_L_135 Stand_Relaxed_L_180 Stand_Relaxed_R_45 Stand_Relaxed_R_90 Stand_Relaxed_R_135 Stand_Relaxed_R_180 Stand_Relaxed_Jump Stand_Relaxed_Jump_F Stand_Relaxed_Jump_B Stand_Relaxed_Jump_L Stand_Relaxed_Jump_R Stand_Relaxed_Hop Stand_Relaxed_Hop_F Stand_Relaxed_Hop_B Stand_Relaxed_Hop_L Stand_Relaxed_Hop_R Stand_Relaxed_Fgt_v1 Stand_Relaxed_Fgt_v2 Stand_Relaxed_Fgt_v3 Stand_Relaxed_Fgt_v4
WALKS, JUMPS, TRANSITIONS
Walk_F Walk_B Walk_L Walk_R Walk_L_CIR Walk_R_CIR Walk_L_90 Walk_R_90 Walk_L_180 Walk_R_180 Walk_F_Jump Walk_L_Jump Walk_R_Jump Walk_B_Jump Stand_Relaxed_to_Walk_F Stand_Relaxed_to_Walk_L Stand_Relaxed_to_Walk_R Stand_Relaxed_to_Walk_B Walk_F_to_Stand_Relaxed Walk_L_to_Stand_Relaxed Walk_R_to_Stand_Relaxed Walk_B_to_Stand_Relaxed
JOGS, JUMPS, TRANSITIONS
Jog_F Jog_B Jog_L Jog_R Jog_L_CIR Jog_R_CIR Jog_L_90 Jog_R_90 Jog_L_180 Jog_R_180 Jog_F_Jump Jog_L_Jump Jog_R_Jump Stand_Relaxed_to_Jog_F Stand_Relaxed_to_Jog_L Stand_Relaxed_to_Jog_R Stand_Relaxed_to_Jog_B Jog_F_to_Stand_Relaxed Jog_L_to_Stand_Relaxed Jog_R_to_Stand_Relaxed Jog_B_to_Stand_Relaxed
RUNS, JUMPS, TRANSITIONS
Run_F Run_L Run_R Run_L_CIR Run_R_CIR Run_L_90 Run_R_90 Run_L_180 Run_R_180 Run_F_Jump Run_L_Jump Run_R_Jump Stand_Relaxed_to_Run_F Stand_Relaxed_to_Run_L Stand_Relaxed_to_Run_R Run_F_to_Stand_Relaxed Run_L_to_Stand_Relaxed Run_R_to_Stand_Relaxed
CROUCH, TURNS, WALKS, TRANSITION
Crouch_Idle Crouch_L_45 Crouch_L_90 Crouch_L_135 Crouch_L_180 Crouch_R_45 Crouch_R_90 Crouch_R_135 Crouch_R_180 CrouchWalk_F CrouchWalk_B CrouchWalk_L CrouchWalk_R Stand_Relaxed_to_Crouch Crouch_to_Stand_Relaxed Crouch_to_CrouchWalk_F Crouch_to_CrouchWalk_B Crouch_to_CrouchWalk_L Crouch_to_CrouchWalk_R CrouchWalk_F_to_Crouch CrouchWalk_B_to_Crouch CrouchWalk_L_to_Crouch CrouchWalk_R_to_Crouch
Walk_F_IP Walk_B_IP Walk_L_IP Walk_R_IP Walk_F_Jump_IP Walk_B_Jump_IP Walk_L_Jump_IP Walk_R_Jump_IP Jog_F_IP Jog_B_IP Jog_L_IP Jog_R_IP Jog_F_Jump_IP? Jog_B_Jump_IP Jog_L_Jump_IP Jog_R_Jump_IP Run_F_IP Run_R_IP Run_L_IP Run_F_Jump_IP Run_R_Jump_IP Run_L_Jump_IP CrouchWalk_F_IP CrouchWalk_B_IP CrouchWalk_L_IP CrouchWalk_R_IP