Built in 3DsMax2014 and tested in Unity3d, this Mushroom monster is completely game-ready! Optimized with a low-polycount, custom rig and a variety of animations! This soporific attacking fungi is ready to be a great addition to your game!
This monster sports an elegant 1371 polygons with all quads. It’s texture detail is 1024×1024 with Specular and Normal map included. The teeth and eye textures are also included at 512×512 resolution (but not shown above).
The Mushroom Monster is designed to fit in a MMO/RPG/Hack-n-Slash game environment, however you may use him as you like.
If you would like to see how this model looks in game, I have developed a demo in Unity for you to experience for yourself!
https://dl.dropboxusercontent.com/u/218945620/MushroomMonster_Demo/Web_Player.html Idle*: 1-100 Idle2: 1-300 Walk: 301-350 Run: 351-400 Attack (Left Hand): 401-420 Attack (Right Hand): 421-440 Attack (SporeShake): 441-500 Hit Left: 501-515 Hit Right: 516-530 Hit Knock-up: 531-545 Death: 546-600 Death2: 601-675
Animation Cycles are as follows below:
Default Pose: 0-1