This Oculus Go Standalone VR Headset is a high quality 3D model. The model was originally modeled in 3Ds Max 2012 (rendered with V-Ray 2.00.03)
FILE FORMATS: (Materials and Textures Included) (Vray Scene Included) - Max 2012 (With MeshSmooth / You can remove the meshmooth modifier.) - Obj (Multi Format) - FBX (Multi Format)
TEXTURES: - Diffuse Map and Bump Textures (9 JPG files) - Texture Size: 4096×4096px (7jpg files) & 1024×1024px (2jpg files)
Poly Count: (With MeshSmooth Iterations/2) polys – 167756 verts – 167961
Low poly (Without smooth)- 11859 / 11423
Ready to Render.