Olive tree in a basket

Olive tree in a basket

3d model olive tree in a basket.
created Blender Version 2.79 (used shader Principled BSDF)
Blender scene – cycles render (render preview images). Unit presets – metric.
works in a blender Eevee render
Geometry: Polygonal Quads/Tris
subdivision level – Vertices:139529, Polygons:128829

Objects UV mapping (mixed).

_ objects 3d scene _
1. name:(basket), number of seats:(1), material (1), map:(diffuse, bump, normal-map) tiling-5
2. name:(leaf), number of seats:(1), material 2-side (1), map:(diffuse, normal-map)
3. name:(pot), number of seats:(1), material (1), map:(diffuse, normal-map)
4. name:(branch), number of seats:(1), material (1), map:(diffuse, normal-map)

_ textures _
325×631 – number of seats:(4)
1024×1024 – number of seats:(2)
2048×2048 – number of seats:(5)

_ All formats _
*FBX, *OBJ formats has a very basic materials this models may have a different result then advertising images.
Materials will need to be recreated and textures reapplied for exchange formats.

3ds MAX 2016 (corona render 1.3)

Unzip the file and textures into a shared folder.

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