- 69 megapixel resolution HDRI !!!!!!!!!... you don’t need Backplates
- 9 frame stops for the dynamic range
- 3D scene with Vray setting is included
- 81 shots for 1 HDRI !!
- Background 100% render able
- Item video presentation link… http://www.iconrange.com/hdr/video/beach0543/
This size “HDRI Panosphere”, needs 8 frames to get made: 6 horizontals, 1 from the sky and a last one for the ground. Each frame (HDRI) is made from a set of 9 bracketing pictures, starting at stop -4 and ending at stop +4. Du to the extreme largeness of this Panosphere, the pack includes a single .hdr and no other High Dynamic Range format.
With 69 Mega pixels (11744×5872 pix), the background pixels coverage is there! You’re free to place your 3D camera anywhere, and render without using black plates. In fact, this will bring you the necessary freedom for animating your scenes.
More to Know
- Geographical Information / Copper Cove West Vancouver, BC / Canada
- Camera Latitude 49°21’55.51”N / Longitude 123°16’46.39”W
- Shooting Time 06:14 am (before Sunrise) / Shooting Day 07/25/2011
8 HDRI were necessary to get this Panosphere. Etch Basic HDRI Frame was merged from 9 pictures of that frame, exposed with these values: from -4 to +4 stops, centered at 1/8 sec.
6 HDRI to fill the horizontal line (6frames x 9pictures = 54 pictures) 1 HDRI to fill the sky (9 pictures) 1 HDRI to fill the nadir (ground view) … But in did, the pano-head and the tripod, both holding the shooting camera, get included in those nadir set. This is why 3 set of 9 pictures must be made while the camera’s looking down, producing 3 HDRI. So 3 HDRI were edited in my picture editor in order to get a Nadir HDR view, cleaned from holding camera materials.
In conclusion, 81 shots, 4288×2848 pix each, were used to get this Panosphere HDRI.
The 3ds max scene file, used to create those preview images with a building, is also provided with this package. I hope this is going to help you to set your HDRI scenes with Vray. (3ds max 2009 / Vray 150sp6)