3d model pears.

Blender Version 2.78

Blender scene – cycles render

Unit presets – metric.

  • Geometry: Polygonal Quads only
  • subdivision level 0 – Vertices:6042, Polygons:6028
  • subdivision level 1 – Vertices:24126, Polygons:24112
  • All objects UV mapping.

The blender scene does not contain modifiers, cameras and light sources.

You can easily add and customize everything you need.

_ objects 3d scene _
  • 1. name:(pear_1), number of seats:(1), map:(diffuse, bamp, normal-map, reflection)
  • 2. name:(pear_2), number of seats:(1), map:(diffuse, bamp, normal-map, reflection)
  • 3. name:(pear_3), number of seats:(1), map:(diffuse, bamp, normal-map, reflection)
  • 4. name:(pear_4), number of seats:(1), map:(diffuse, bamp, normal-map, reflection)
  • 5. name:(pear_5), number of seats:(1), map:(diffuse, bamp, normal-map, reflection)
  • 6. name:(pear_1/2), number of seats:(1), map:(diffuse, bamp, normal-map, reflection, mask)
  • 7. name:(pear_1/4), number of seats:(1), map:(diffuse, bamp, normal-map, reflection, mask)
_ textures _
  • 2048×2048 – number of seats:(25)

*FBX, *OBJ formats has a very basic materials this models may have a different result then advertising images.

Materials will need to be recreated and textures reapplied for exchange formats.

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