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The model was created in blender 2.6 and exported in format(.obj) and (.fbx).Images previews were rendered with blender render cycles.
Also you can find included in the file the low-poly version of the model so that you can apply a modifier to change the level of details.
Format:(.fbx)/(.obj)/(.blend)
.blender:Face(72888)/Verts(73588)
Textures:Rez>2048x2048(Spec./Normal/Diffuse/OCC)
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