Plastic ketchup bottle 3D model.
MODEL Bottle is made from 3 polygonal objects. Objects are grouped for easy handling. Bottle and cap are modelled as subdivisional and have turbosmooth modifiers applied. Label is modelled without subdivision. Model is made of quads and triangles. No N-gons were used. 99% of polygons, are quads. Polycount: Polys – 1 480 Verts – 1 549
MATERIALS Materials are prepared for Corona, V-ray and Scanline renderers. Scanline and FBX files has only basic materials and will NOT render the same as in preview images. OBJ file has no materials, but has UVW coordinates intact.
TEXTURES Model has 2 textures at 2048×2048 resolution. Textures are saved in losseless PNG format. Textures are collected in one archive and are delivered in separate file.
SCENE Model is scaled to proper real world dimensions. Scene units are in cm. All objects, materials and textures are properly and uniquely named. All transformations has been reset and model is placed at scene origin [0, 0, 0 XYZ]. All texture paths are set to relative.
FILE FORMATS 3ds Max – Corona 3ds Max – Scanline 3ds Max – Vray FBX OBJ – subdivided OBJ – not subdivided
GENERAL Modeled in 3ds max. Preview images are rendered with Corona renderer. Render scenes are not included.